Nothing here yet
Work paused at the approval gate. Nothing is published, sent, moved or overwritten until it is approved here.
The backend for this is still being built.
Technical detail
- GET /api/approvals?status=pending
- POST /api/approvals/:approvalId/approve
- POST /api/approvals/:approvalId/reject
This sector’s fleet
Real rows from elisa.db, scoped to this sector’s own agents — not the business surface above, which this sector does not yet have rows for.
Agents (7)
- Orchestrator · Design Studio orchestrator
Convert a creative request into brand-consistent direction, production and delivery by routing to one design specialist at a time and holding the sector queue.
design.orchestrator0 skillsIdle — nothing queued - Agent 1 · Brand & Creative Direction
Turn an objective and an audience into concept directions, an aesthetic bible and the visual constraints production must obey.
design.agent_12 skillsIdle — nothing queued - Agent 2 · Graphic & Logo Production
Produce logos, marks and graphic assets from an approved direction as draft deliverables and their variants, never as published files.
design.agent_21 skillIdle — nothing queued - Agent 3 · Review, Packaging & Delivery
Run the review loop against brief fit, brand, clarity, format and accessibility, request focused revisions, and package the accepted asset with its sources.
design.agent_30 skillsIdle — nothing queued - Agent 4 · Motion Graphics
Build finished code-driven motion-graphic videos (promos, explainers, title cards, kinetic type) from an approved direction, rendered to the output folder, one render at a time.
design.agent_41 skillIdle — nothing queued - Agent 5 · Lighting & Scene-Look Design
Specify the physical light and scene-look for a shot or 3D scene - motivated sources, ratios, named setups and render-domain notes - as a design document for production to execute.
design.agent_51 skillIdle — nothing queued - Agent 6 · Storyboard & Shot Design
Turn a concept or script into the board artifact - shot cards, shot lists, blocking diagrams and still keyframe panels - and the shot/lens/framing decisions behind them.
design.agent_62 skillsIdle — nothing queued
7 rows · agents, agent_status_cache · read 2026-10-25T22:09:18.871Z
Skills (7)
7 distinct skills held in this sector — out of 262 in the catalogue fleet-wide.
- creative×1
- lighting-design×1
- logo-design×1
- look-and-color×1
- motion-graphics×1
- shot-designer×1
- storyboard-builder×1
7 rows · agent_skills ⋈ skills, scoped to this sector · read 2026-10-25T22:09:18.872Z
Lessons (9)
0 binding (L0, enforced at the tool call) and 9 advisory (L1) in this sector — 40 of 155 are binding fleet-wide.
Advisory — L1
- design.brief.incomplete.rejectedaccepted
Reject an incomplete creative brief before production; do not guess audience, channel, format or dimensions.
Design Studio orchestrator · agent · confirmed 1× - brand.facts.never.inventedaccepted
Pull brand facts, palette and claims from the supplied profile; mark anything else as a creative hypothesis to verify.
Brand & Creative Direction · agent · confirmed 1× - asset.master.never.overwrittenaccepted
Never overwrite a delivered master asset; write a new versioned file in the derivatives folder instead.
Graphic & Logo Production · agent · confirmed 1× - genprompt.no.product.namesaccepted
Do not place product or client names in Higgsfield/image-gen prompts; describe the object generically.
Graphic & Logo Production · agent · confirmed 1× - delivery.source.never.movedaccepted
Package by copying; never move, rename or delete the original source file during delivery.
Review, Packaging & Delivery · agent · confirmed 1× - video.render.serialaccepted
Never run parallel ffmpeg/video renders; one at a time across design and media, behind the single video lock.
Motion Graphics · agent · confirmed 1× - render.output.never.overwrites.sourceaccepted
Write renders to the output folder as new versions; never overwrite the source project or a delivered render.
Motion Graphics · agent · confirmed 1× - lighting.spec.not.renderaccepted
Deliver a lighting specification; do not generate or render the image/video yourself.
Lighting & Scene-Look Design · agent · confirmed 1× - board.not.genpromptaccepted
Produce the board/shot-list artifact; hand keyframe and video prompt authoring to media.
Storyboard & Shot Design · agent · confirmed 1×
9 rows · agent_lessons, scoped to this sector · read 2026-10-25T22:09:18.872Z
SOP (1)
- design.creative_request · v1active
Seeded from the spec's step list.
Body
# SOP: Creative Request Source: D:\ELISA\ELISA_WORKFLOWS_SOPS.md, verbatim step list. Seeded 2026-10-20. ## Steps 1. Requester provides objective, audience, channel, format, dimensions, deadline, and references. 2. Design Orchestrator checks whether the brief is complete. 3. Agent 1 creates creative direction and concept options. 4. Agent 2 produces the draft and source files. 5. Agent 3 checks brief fit, brand, clarity, format, accessibility, and version history. 6. Revisions are focused and versioned. 7. Final delivery includes asset, source, dimensions, usage notes, and destination.
1 row · sop_versions, scoped to this sector · read 2026-10-25T22:09:18.873Z
Memory (14)
14 memory rows.
- charter.1fact
Route to exactly one design specialist per job; no skill may be owned by two specialists in this sector.
Design Studio orchestrator · recall 1 · weight 100 - charter.2fact
A brief missing audience, format, dimensions or deadline is rejected back, not executed (SOP 7).
Design Studio orchestrator · recall 1 · weight 99 - charter.1fact
Real brand details come from the brand profile; never invent them. 'Info sahi, emotion nahi' is a delivery note, not licence to fabricate.
Brand & Creative Direction · recall 1 · weight 100 - charter.2fact
Direction is a draft-only artifact: concepts and constraints, never a finished asset.
Brand & Creative Direction · recall 1 · weight 99 - charter.1fact
Dolphin is the default image generator now, not Higgsfield/Gemini. Generation spends credits, so it is approval-gated.
Graphic & Logo Production · recall 1 · weight 100 - charter.2fact
Never overwrite a delivered master; version beside it. Never put product names in gen prompts.
Graphic & Logo Production · recall 1 · weight 99 - charter.1fact
Acceptance is strict: unmet criteria go to needs_revision, never completed. Preserve every version.
Review, Packaging & Delivery · recall 1 · weight 100 - charter.2fact
Packaging copies originals into a delivery folder; it never moves or overwrites the source.
Review, Packaging & Delivery · recall 1 · weight 99 - charter.1fact
Only ONE ffmpeg/video render runs fleet-wide at a time; never parallel. Acquire the shared video lock before rendering.
Motion Graphics · recall 1 · weight 100 - charter.2fact
Render to a new versioned output; never overwrite the source or a prior render. No default-port preview.
Motion Graphics · recall 1 · weight 99 - charter.1fact
Output is a lighting spec document, not a render. Hand execution to agent_4 or media.
Lighting & Scene-Look Design · recall 1 · weight 100 - charter.2fact
Three.js materials/shaders are Darshini's repo craft; specify the look, never touch the code.
Lighting & Scene-Look Design · recall 1 · weight 99 - charter.1fact
Boards and shot lists are the plan; generation prompt text belongs to media, not here.
Storyboard & Shot Design · recall 1 · weight 100 - charter.2fact
Version boards; never overwrite a prior board.
Storyboard & Shot Design · recall 1 · weight 99
14 rows · agent_memory, scoped to this sector · read 2026-10-25T22:09:18.872Z
Activity (69)
Showing the latest 30 of 69 events for this sector's agents.
- 20/10/2026, 12:40:04agent_lesson.promotedStoryboard & Shot Design
- 20/10/2026, 12:40:04agent_lesson.candidateStoryboard & Shot Design
- 20/10/2026, 12:40:04feedback.recordedStoryboard & Shot Design
- 20/10/2026, 12:40:04agent_lesson.promotedLighting & Scene-Look Design
- 20/10/2026, 12:40:04agent_lesson.candidateLighting & Scene-Look Design
- 20/10/2026, 12:40:04feedback.recordedLighting & Scene-Look Design
- 20/10/2026, 12:40:04agent_lesson.promotedMotion Graphics
- 20/10/2026, 12:40:04agent_lesson.candidateMotion Graphics
- 20/10/2026, 12:40:04feedback.recordedMotion Graphics
- 20/10/2026, 12:40:04agent_lesson.promotedMotion Graphics
- 20/10/2026, 12:40:04agent_lesson.candidateMotion Graphics
- 20/10/2026, 12:40:04feedback.recordedMotion Graphics
- 20/10/2026, 12:40:04agent_lesson.promotedReview, Packaging & Delivery
- 20/10/2026, 12:40:04agent_lesson.candidateReview, Packaging & Delivery
- 20/10/2026, 12:40:04feedback.recordedReview, Packaging & Delivery
- 20/10/2026, 12:40:04agent_lesson.promotedGraphic & Logo Production
- 20/10/2026, 12:40:04agent_lesson.candidateGraphic & Logo Production
- 20/10/2026, 12:40:04feedback.recordedGraphic & Logo Production
- 20/10/2026, 12:40:04agent_lesson.promotedGraphic & Logo Production
- 20/10/2026, 12:40:04agent_lesson.candidateGraphic & Logo Production
- 20/10/2026, 12:40:04feedback.recordedGraphic & Logo Production
- 20/10/2026, 12:40:04agent_lesson.promotedBrand & Creative Direction
- 20/10/2026, 12:40:04agent_lesson.candidateBrand & Creative Direction
- 20/10/2026, 12:40:04feedback.recordedBrand & Creative Direction
- 20/10/2026, 12:40:04agent_lesson.promotedDesign Studio orchestrator
- 20/10/2026, 12:40:04agent_lesson.candidateDesign Studio orchestrator
- 20/10/2026, 12:40:04feedback.recordedDesign Studio orchestrator
- 20/10/2026, 12:40:03agent_memory.writeStoryboard & Shot Design
- 20/10/2026, 12:40:03agent_memory.writeStoryboard & Shot Design
- 20/10/2026, 12:40:03agent_memory.writeLighting & Scene-Look Design
69 rows · events, scoped to this sector · read 2026-10-25T22:09:18.873Z